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Freebird
02-07-2003, 12:01 PM
CEP points were a bit of a gray area for a lot of people. SJ cleared this up today with this little post.

Good question and I haven't elaborated on it previously. Here goes:
First, you have to be an active squad leader to get CEP at all. Just because you have command rank doesn't help. You have to be actively leading a squad at the time of capture.

The only person that gets CEP in a non-platoon situation (one squad only) is the leader of the squad that has the hacker in it that hacked the console. Sounds a bit like the "House that Jack Built" when I say it that way, but I think you understand.

When in a Platoon, all squad leaders in all squads get the CEP shared (just like normal squad members share BEP) as long as the original hacker is in one of the (up to) three squads in the platoon.

The hacker *can* join a squad after the actual hack has occurred and the squad leader will still get CEP.

Like BEP, no CEP is awarded unless the facility is actually *captured*...not just hacked.



So, a good tactic for us is, platoon as often as possible because more CEPs will be distributed. Shouldn't be a problem and it also encourages more teamwork.

Walks on Clouds
02-07-2003, 12:44 PM
That is one of the features I like the most about this game. The way exp is not split but simply allocated to all squad members... :yup: Me like dat..

Spinning Hat
02-07-2003, 12:57 PM
Ahh... The Smell of Teamwork.

Freebird
02-07-2003, 01:12 PM
Remember though, only the squad leaders and the platoon leader will get CEPs for a captured base. CEPs won't be spread to everyone in the squad, just the leaders.

But, this way we can get more out of a capture if we are working together.

skoog
02-07-2003, 01:35 PM
what is CEP useful for anyway?

Freebird
02-07-2003, 01:39 PM
Those are command points that will eventually unlock other command abilities and tactical options not available to lower ranked soldiers. It includes special chat channels, waypointing ability and I believe empire-wide notices of attacks.