Bruttal
09-17-2004, 02:28 PM
SamhaynePS
PlanetSide Producer
Posts: 31
Registered: 09-10-2004
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Going through shield: still moving target, currently 12mm (it is set per weapon)
Damage can they take: OS will kill a fully shielded one (current balance, contrary to previous statements). I mean, it's an OS... don't stand around and let it blast you. If you are AFK not moving, well that's the risk you take...
HP numbers: still subject to balancing, so I'm not tellin 'till I gotta.
Seperate damage table: Yup, but for the most part they use values from the ground vehicle table (like they are a well, you know, heavy tank).
Flight capacitor: Currently, not that long. Think glorified VS Max jump jets.
Cert points: currently 1, no seperate cost for the different configs (at least not yet anyway)
Timer: still at 45 min
Lattice/mod: Newp, just gotta get the Core Combat award thingamajig
Public Test: not soon enough to satisfy you, sorry
PlanetSide Producer
Posts: 31
Registered: 09-10-2004
----------------------------
Going through shield: still moving target, currently 12mm (it is set per weapon)
Damage can they take: OS will kill a fully shielded one (current balance, contrary to previous statements). I mean, it's an OS... don't stand around and let it blast you. If you are AFK not moving, well that's the risk you take...
HP numbers: still subject to balancing, so I'm not tellin 'till I gotta.
Seperate damage table: Yup, but for the most part they use values from the ground vehicle table (like they are a well, you know, heavy tank).
Flight capacitor: Currently, not that long. Think glorified VS Max jump jets.
Cert points: currently 1, no seperate cost for the different configs (at least not yet anyway)
Timer: still at 45 min
Lattice/mod: Newp, just gotta get the Core Combat award thingamajig
Public Test: not soon enough to satisfy you, sorry