Filed under:
Warlock,
Analysis / Opinion,
(Warlock) Blood Pact
Have you seen any
Warlocks lately? For some reason, the only remnant of Warlocks that I see are the odd
Demonic Circles scattered here and there in Dalaran. Otherwise, pretty much everybody's re-rolled the flavor-of-the-month
Death Knight or a Retribution
Paladin. Where's the love? As much as Warlocks are reputedly overpowered in PvP, exactly how a Warlock deals with
Death Grip,
Strangulate, and a string of crits from the Death Knight and his friends isn't exactly the kind of stuff that make PvP legends.
In fact, the way we're designed to deal damage in a slow, painful stream, Warlocks downright blow in PvP -- particularly Arenas -- right now. The king of Arenas today is burst damage, and instagibbing an opponent with a zerg is the order of the day. With very few players stacking the necessary Resilience, Arenas are dominated by players who have gear from heroic Naxxramas.
Out of all the cloth classes, Warlocks are the only one without a natural 'out' of a zerg save for the preparation-heavy Demonic Circle (which doesn't break a stun, by the way, and has a meager 40 yard range).
Mages still have
Ice Block,
Blink, and the target-removing
Mirror Image.
Priests, more than ever, have higher survivability across the board, specially with
Pain Suppression,
Guardian Spirit, and
Dispersion across three trees and a plethora of instant heals. This makes Warlocks Target #1 when it comes to a zerg train in Arenas. And it takes about 4 seconds for us to blow up.
Continue reading Blood Pact: Warlocks taking a hit
Blood Pact: Warlocks taking a hit originally appeared on
WoW Insider on Sat, 20 Dec 2008 17:10:00 EST. Please see our
terms for use of feeds.
Permalink |
Email this |
Comments
More...