07-06-2006, 10:14 PM
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#1
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0100100001101001
Join Date: Aug 2005
Age: 54
Posts: 20,373
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[SWG] Episode II: The return of HanseSOE
Quote:
For the second day in a row, HanseSOE has waded into the discussion of the new Jedi expertise system, armed with a few answers to some of the big questions: DocMirrim For saberthrow to be viable it needs a very very fast cooldown timer...like NONE. I never EVER use it now. Its all but worthless. How about showing us something that will make us think, for one instant, that some devs actually have played a jedi on live (other than on company sponsored play times, where you are just "phoning it in") and have any clue as to what the player base would like to see done WITH OUR MONEY. We are tired of funding a nevever ending beta that keeps changing for the worse. HanseSOE Saber Throw is already on a faster cooldown, with the new system. It also does weapon damage. It's much more useful than what you're using now. Click below to read the rest, click here to read the Comlink in question and click here to read yesterday's questions and answers.
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