Allied Tribal Forces

Go Back   Allied Tribal Forces > Announcements > News

Notices

Reply
 
Thread Tools Display Modes
Old 07-03-2009, 11:02 AM   #1
TalonBot
0100100001101001
 
Join Date: Aug 2005
Age: 48
Posts: 20,363
TalonBot RSS Feed
How the 3.2 Emblems changes will affect the game

As we've heard, patch 3.2 will seriously streamline the Emblems system, allowing players to pick up Ulduar-level Emblems even just by running Heroics. Though lots of the other patch 3.2 changes have taken the spotlight lately, the Emblems change is definitely still a big deal, and while lots of "hardcore" players are up in arms about the changes (they had to raid for the same gear that people will now be able to get just by running Heroics, and even the brand new Emblems of Triumph gear will be attainable through Heroic dailies), other players are just confused by the whole thing. Fortunately, if you haven't yet wrapped your head around what all the changes mean, Clearcasting has a really excellent, thorough writeup about the Emblems changes, both explaining what you'll be able to get from where, and why Blizzard has decided to do things this way.

The biggest fear seems to be that players who have never raided before will start walking around in Ulduar- or even Coliseum-level gear, and they'll get invited to raids based on their gear, only to find that they're clueless about what to do. But I like Arioch's point there: does that mean we don't have clueless raiders now? Of course we do -- the gear you're wearing doesn't say anything about what you've done now, and it'll say even less after the patch. Players are already requiring achievements, and even that doesn't necessarily guarantee you're a good player.

Will there be bad PuGs after the patch? Of course, and there are bad PuGs now, too. But this is definitely a helpful change for anyone with alts, and while yes, it will allow non-raiders to get better gear, and it will probably bring raiders back into Heroics more often, it still won't affect those who are raiding at the highest levels. They'll still get the best gear earlier than everyone else, so if that's what's important to them, they've got nothing to complain about. Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!
Filed under: Patches, Items, Analysis / Opinion, Guilds, Blizzard, Raiding, Bosses

How the 3.2 Emblems changes will affect the game originally appeared on WoW.com on Fri, 03 Jul 2009 13:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments



More...
TalonBot is offline   Reply With Quote
Reply

  Allied Tribal Forces > Announcements > News

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blizzard did the wrong thing with Ulduar-10 emblems TalonBot News 0 04-10-2009 10:12 AM
Vaneras clarifies Ulduar emblems TalonBot News 0 04-09-2009 03:20 PM
Emblems to be easier to loot in 3.1 TalonBot News 0 03-15-2009 05:41 PM
Raid Rx: Will dual spec affect your healing squads? TalonBot News 0 02-14-2009 11:42 AM
Do the developers' personal preferences affect class balance issues? TalonBot News 0 09-15-2008 12:10 PM


All times are GMT -7. The time now is 06:16 AM.


vBulletin, Copyright © 2000 - 2018, Jelsoft Enterprises Ltd.