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View Poll Results: Will you purchase and pay-to-play Planetside on release?
Yes. 27 61.36%
No. 9 20.45%
Undecided. 8 18.18%
Voters: 44. You may not vote on this poll

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Old 05-13-2003, 01:14 PM   #16
Malthus
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Yep...As soon as we enter a base I change to shotgun with AP rounds. I've killed 3 maxes with that loadout by getting behind them and staying there.
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Old 05-13-2003, 01:38 PM   #17
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did they fix the weapon fire splash damage?
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Old 05-13-2003, 05:13 PM   #18
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I haven't found it any help to try to stay behind MAXs at all. They just seem to start firing thru their backs at me anyway. Once in a while it seems to work, but only when there's very few other bodies in the area.
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Old 05-13-2003, 11:46 PM   #19
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One word: Decimators.
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Old 05-14-2003, 07:25 AM   #20
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Yes Decimators do the trick too. But last night, I started a new character to test out the Lasher. I find this does a relatively good job against MAX's in open areas, where you can get around them. If you can get past them, you can usually stay behind them. I was in light armor last night with just a lasher and I must say, that thing kicks ass. It's the closest thing to a 'skillful' weapon I've found in the game. I killed four MAX's with it and somewhere in the neighborhood of 50 infantry, both indoors and outdoors. And Splidz, what you say about frame rate is very true.

You may recall that I was asking for advice on a new puter a few weeks ago...well, that computer is built now. My old one was an Athlon 1400 with GForce3 and 512mb...this one is Intel 3.0 (Canterwood) with a 9700 Pro and that nifty Corsair XMS memory (1GB). It makes a HUGE difference. I hear you guys complaining about frame rates on TS, but I don't have the heart to tell you that I'm not having that problem. If you're gonna be serious about PS, you should plan on upgrading. I went pretty whole hog on mine and could have easily saved about $600 on it if I hadn't bought two SATA drives (for RAID) and the top end chip...you can save about 250 if you by a 2.6 and probably more for a 2.4. As long as they are the Canterwood chips (800 MHz FSB), they all have HyperThreading running, so you don't have to get the 3.0 to get HT. T2 runs well on it too (like 140 fps outside), but I had a UE the other night, so not sure how stable it will be. Still need more time on that.

After last night, I have to say that PS really is quite fun. Yes, there are imbalances, but I managed to stick it to the cyclers last night, in a big way. Too bad I had to spend 6 certs to get to the lasher while they spend to 2 for the cycler...IMO, those 6 certs are worth it for how dominating it is. The nice thing is that it does splash damage, but not to you or other friendlies. It will do friendly fire on direct hits, but the tactic I use is to run right up to the bastard TR and shoot the thing right in his face (well, actually his feet)...they don't last long. Hope they don't nerf this weapon.

-shark
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Last edited by Shark; 05-14-2003 at 07:30 AM.
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Old 05-14-2003, 07:58 AM   #21
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I've seen many many posts where the TR and NC guys say they'll loot a Lasher off people, hell even the Pulsar. They think our weapons are the shit, but we all think their weapons are the shit.

LOL.....we all know theirs kill us faster, but the Lasher is well worth the certs. Lancer is too, 2 shots kill a light but it's hella more skill oriented to hit them with the charge up time in there and all.
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Old 05-14-2003, 10:28 AM   #22
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deadreign
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posted 05-13-2003 07:18 PM user search report post
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Bases are really beginning to get boring. You guys should add some uniques structures other than the towers and bases. Something like old run down facilities used by Vanu scientist, or maybe old rundown communication or supply facilities. Maybe even throw in some old vehicle carcasses and ancient Vanu artifacts or vessels.
And within these "unique structures" you could place maybe weapons you could pick up or a terminal of some sort. The atmosphere is boring. Though it would be nice to add more swamps and thicker brush.

Tell Twist to apologize. jk


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Developer posted 05-13-2003 07:21 PM user search report post
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deadreign...you are going to *love* some of the post-release stuff we're going to do. We agree that more objectives in the game would be fun and we're going to deliver that in spades. I can't release details yet but I haven't lied to you yet. Trust me.
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Old 05-14-2003, 10:46 AM   #23
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mmmm, me want more depth, mmmm, me need more reason to quit job, leave wife and spend countless hours on PC living virtual life as underdog soldier type.
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Old 05-14-2003, 02:40 PM   #24
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Hell Smack, you just about described my Vanu wet dream.
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Old 05-14-2003, 04:13 PM   #25
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Old 05-16-2003, 10:26 AM   #26
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__________

Quote:
I haven't found it any help to try to stay behind MAXs at all. They just seem to start firing thru their backs at me anyway. Once in a while it seems to work, but only when there's very few other bodies in the area.
this is what i was referring to about the splash damage bug. there was a bug where if you stand close to someone there is an area where if they are firing their weapon it will hurt you even if the projectiles aren't hitting you. not sure how big the radius is or if it is specific to some weapons. most reports refer to MAXes. but if they still have not fixed this (though i think they must have by now since they posted saying they were working on it a long time ago) then in theory you might be able to knife someone while looking in exactly the opposite direction from them if your ass is touching them.
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Old 05-16-2003, 10:53 AM   #27
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I think you can do that knifing trick.

Also I read a report where this friendly MAX guy was covering a hacker doing his business on a CC console, when they came under attack the friendly MAX starts laying down fire, then gets grief points cause he inadvertanly killed the hacker somehow who was BEHIND him. LOL.

I've been i'd say somewhat far behind an enemy TR max and still gotten damage. I know I was outside his bouding box for damage. Damn bug was still there last time I played on Tuesday night.
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Old 05-16-2003, 05:25 PM   #28
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No Dies, what I refer to is usually caused by lag or possibly framerate. It makes it tough trying to figure out where to stand around a MAX.
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Old 05-17-2003, 12:48 PM   #29
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I think that I may have a small addiction to PS...so I am pretty sure that I'll be in the game after it is released.
Can hardly wait...
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