I was a bit saddened when Blizzard announced that
guilds will be hard-capped at 600 members as soon as patch 4.0.1 hits. We're going to have to break up our family into smaller guilds if we want to have new members. And we're going to have to do it soon, because 4.0.1. is on the PTR and could hit any Tuesday now.
Blizzard says it looked at the data and reached the following conclusion:
...we are happy to say that this value covers more than 99.9% of all the active guilds in World of Warcraft
But I believe their data is flawed. Their research cannot have taken into account the many guilds who have split themselves up in order to stay below the 500 member soft cap. For those of you who don't know, if you have a guild with more than 500 members, not all members show up on the roster, so you can't tell how many guildies you have online or even in the guild. It makes things clumsy and time-consuming when you need to promote or kick. Not only that, but there is no rhyme or reason as to who shows up and who doesn't. Recent invites may appear on the roster, whereas people inactive for months may not. So many guilds have chosen to split up and patiently wait for the bug to be fixed. Since there are no alliances and no checkbox for "part of a larger group of guilds" built in to the game, there is no way for Blizzard to gather the appropriate data.
After the break, I'll be going into how this affects , our staff/reader guild that has grown at points up to 1,700 members, and what our plans are for the immediate future. But first, have a poll:
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Continue reading Guild size cap and the WoW Insider reader guild
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Guild size cap and the WoW Insider reader guild originally appeared on
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