Filed under:
Warlock,
Analysis / Opinion,
(Warlock) Blood Pact,
Wrath of the Lich King
So the patch didn't go through this week. It's alright, though. I guess we can wait another week or so for
Patch 3.0.8, which seems to be getting heftier as the weeks go by. It's a patch that promises to be a pretty good one for Warlocks, and even then it's not the complete change.
Ghostcrawler has said they're looking at
improving Warlock DPS and survivability in the future, which means we'll probably be in a rough spot until 3.0.8 or -- later down the line -- 3.1 hits.
Not excitingly, most of Patch 3.0.8 consists of bug fixes, so there won't be any major changes to gameplay or dramatic shifts in the way we do things. The biggest change is arguably in the way
Ritual of Summoning works, which will save us Soul Shards the way
Soulwells changed how we handed out candy. The new mechanic creates a sort of summoning object -- currently some sort of infernal
flasher who opens up his cloak -- that works almost exactly like an instance summoning stone. This is great for raids, but not so hot for parties when you just want to summon one person. It has a cooldown of two minutes (down from the originally planned five).
Continue reading Blood Pact: Patch 3.0.8 and the portent of good things
Blood Pact: Patch 3.0.8 and the portent of good things originally appeared on
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